Hello!
I've been busy again. Well, to be truthful, I made this newest release a little while ago and just never got around to boxing it up and making it available... lockdown is good for something, right?
Right now, the world is a terrifying place with an awful lot of wrong things happening. Some I guess are just unavoidable and we have to deal with those as best we can, but the stuff we could have avoided... well, that makes me very angry indeed. I stand firmly with the protesters and the victims of hatred. Please stay safe out there, and be kind. Okay, now that is off my chest.
So, school is an emotive subject, and in Second Life it is absolutely fine to go to school, especially if the teacher has a penchant for discipline, am I right? This new release is my offering to the kinksters of the grid who enjoy a little teacher/student interchange:
8 solo animations for Bad Boys, 8 solo animations for Naughty Girls, and 8 paired animations for Miss and Sub to enjoy. AVSitter experience enabled so there are no poseballs to worry about, and any props needed will just attach themselves to you and go away again when you change pose.
I had a heap of fun making this one, and I hope you have fun using it! Can be got in the usual places, marketplace, or at the main Studio.
I do hope all your lives are treating you well,
Bright Blessings,
Eve :)
Showing posts with label RANT. Show all posts
Showing posts with label RANT. Show all posts
Tuesday, 2 June 2020
Friday, 28 April 2017
Willow Pattern Love
Hello there!
It's been a while, I do hope you're well. Life continues to be interesting for me, sometimes in the great way, and other times in the Chinese way. Speaking of Chinese, I have been madly in love with the world famous Willow Pattern for as long as I can remember and always intended to do something creative with it.
Well, I finally did! And, in my usual style, couldn't just stop there and made my own life complicated and more difficult. That, dear reader, is where you benefit because it means you get a wider choice than would otherwise be the case.
What am I rambling about? I made a chaise. Quick rant - it's a chaise longue, NOT a chaise lounge. It's French you see, and means "long chair". When there are more than one of them, they are chaises longues, NOT chaise lounges. One can indeed lounge on a long chair, but its name remains long chair, or chaise longue. Thank you, rant over,
Anyway, the design of the... ? Chaise Longue, quite correct! is strongly influenced by the lovely prints and patterns of the far east and I'm excited to share it with you. I could burble on at length about everything in it, but I really do think it would be much more fun if you just went to the store and tried one out for yourself.
In brief, it has 5 menus - 2 single menus containing 8 animations each, 1 Miss and Sub menu with 8 animations to remind the sub just who is in charge, 1 Snuggles menu with 8 animations to let a couple cuddle up during the tender moments, and 1 Squirms menu for when a couple wants to get a bit more steamy.
Let's talk about textures for a minute. If you buy a "single" colourway, you can colour each of the three parts of the chaise in any one of 4 provided textures,giving you a total of 64 possible combinations. If you buy the "All Colours" version, you get to choose from 13 textures for each part of the chaise, giving you over 2000 possible combinations!
Anyway, enough burble from me, I'm sure you have things to be doing. Please do pop over to the Studio and check out the new release. You can, of course, always head over to Marketplace too, right here. I do hope you enjoy it and that all your lives are treating you well,
Bright Blessings,
Eve :)
It's been a while, I do hope you're well. Life continues to be interesting for me, sometimes in the great way, and other times in the Chinese way. Speaking of Chinese, I have been madly in love with the world famous Willow Pattern for as long as I can remember and always intended to do something creative with it.
Well, I finally did! And, in my usual style, couldn't just stop there and made my own life complicated and more difficult. That, dear reader, is where you benefit because it means you get a wider choice than would otherwise be the case.
What am I rambling about? I made a chaise. Quick rant - it's a chaise longue, NOT a chaise lounge. It's French you see, and means "long chair". When there are more than one of them, they are chaises longues, NOT chaise lounges. One can indeed lounge on a long chair, but its name remains long chair, or chaise longue. Thank you, rant over,
Anyway, the design of the... ? Chaise Longue, quite correct! is strongly influenced by the lovely prints and patterns of the far east and I'm excited to share it with you. I could burble on at length about everything in it, but I really do think it would be much more fun if you just went to the store and tried one out for yourself.
In brief, it has 5 menus - 2 single menus containing 8 animations each, 1 Miss and Sub menu with 8 animations to remind the sub just who is in charge, 1 Snuggles menu with 8 animations to let a couple cuddle up during the tender moments, and 1 Squirms menu for when a couple wants to get a bit more steamy.
Let's talk about textures for a minute. If you buy a "single" colourway, you can colour each of the three parts of the chaise in any one of 4 provided textures,giving you a total of 64 possible combinations. If you buy the "All Colours" version, you get to choose from 13 textures for each part of the chaise, giving you over 2000 possible combinations!
Anyway, enough burble from me, I'm sure you have things to be doing. Please do pop over to the Studio and check out the new release. You can, of course, always head over to Marketplace too, right here. I do hope you enjoy it and that all your lives are treating you well,
Bright Blessings,
Eve :)
Monday, 21 November 2016
A Dainty Rant about Entitlement...
Hey There!
Every now and then I get to thinking about general trends in human behaviour, and occasionally a specific incident will prompt me to talk about it. This time, it's pretty simple stuff, communication and entitlement, particularly within a virtual environment, such as our wonderful Second Life.
In my mind, IMs in Second Life are exactly the same as phone calls. I am always happy to hear from friends, from work colleagues, from customers who need some assistance. But, I *never* want to buy double glazing or life insurance or a good time... sadly, a lot of folks in Second Life seem to think that just because you can see somebody's name tag that gives them the right to barge right in unannounced and offload THEIR agenda. It doesn't. End of story.
Let's pretend you see somebody and you think their outfit is amazing and you'd like to compliment them on it. Now, in real life, you wouldn't yell across the room at them, would you? No, of course not, you're far too sensible. When was the last time you heard somebody yelling down the freezer aisle of the supermarket "Oi! Thingy! You in the red dress! Love the shoes, where did you get them?!" Never, that's when.
So, you wouldn't yell across the room at a complete stranger. Good, we agree on that. Would you phone them up out of the blue (assuming you could find their number in the first place)? No, of course not, that's ridiculous. Imagine how that conversation would go.
"Hello?"
"Hi, you don't know me but I like your shoes."
*click*
Seriously.
If you were indeed so intent on delivering your doubtless well meaning compliment, you would get close enough to the person to talk normally without invading their personal space and say "Great shoes", with a smile, and wait to see what happens next.
And yet. Every. Single. Day. I get phonecalls (IMs) out of the blue from people I have never met. Let me be clear here, approach makes a huge difference.
"Hi, sorry to IM you out of the blue, but I really love your shoes, do you mind me asking where you got them?" is far more likely to get a pleasant response from me than...
"NICE outfit babe"
What happens next is where it gets interesting. I state clearly in my profile that I am happy to hear from folks in IM about business matters (either Velvet Thorn or Evelock related) but for anything else to use local. And further that unsolicited IMs will be ignored without exception.
People don't always read profiles, I understand that. But, if I IM someone and don't get a response I check their profile to see if there's maybe a clue in there. Lots of builders are afk huge amounts of the time for example, no big deal. I'm starting to think I might be alone in checking profiles, but hey ho.
So let's talk about entitlement. And let's be blunt about it.
Nobody, not one single person on the surface of the planet has any entitlement to even a second of my attention without express and direct invitation, or a damn good and compelling reason (spoiler alert: you needing to have me be your walking wank mag is not a compelling reason, nor a good one). And that goes double for a virtual world, where I tend to come to ESCAPE being bothered by people.
If I'm about to be run over and yelling at me might stop it, go ahead and shout, I will appreciate it. If I'm sitting quietly on my own, or wandering around some place on my own (brace yourselves, this may come as a shock)... this is NOT an invitation to talk to me, to project your nasty, selfish little fantasies onto me, to invade my personal space and expect me to be flattered by your attention, to suggest that I might want to fuck you or dance with you or "just have a friendly drink" with you.
Just NO. Fuck off. Fuck right off. And when you're done fucking off, fuck right off again, twice as far. And no, that is not a challenge. I am not waiting for the right person to complete me. I am not secretly hoping that someone will shake me out of my bad mood and make me the woman I "should" be. I am complete and content exactly as I am, thank you, I only need people to stop being idiotic, rude, entitled louts in my direction for my life to be perfect.
If you really can't let the moment pass without doing something, smile, or say hi... but do not make the mistake of *expecting* a response. And, if you do get a response, most likely an awkward half-smile, that (again, brace yourselves) is NOT an invitation to move onto the sleaze fest I just described. It means I acknowledged your presence, that's all, nothing more. Believe me when I say that if I am interested in you or what you have to say you will know about it.
Here are a few clues... I might put down what I'm looking at and make eye contact. I might say "Hi, nice day." I might ask how you are. If I do none of these things, I. AM.NOT. INTERESTED. Go the fuck away and leave me the hell alone.
I hope that's clear. Thank you so much for your time and attention. If you think this might help someone you know, feel free to share it. If you think it might help someone who is bothering you and needs to learn this, feel free to print it out, wrap it round a brick and hit them over the head with it (Joking! No, not really, well, okay, yes joking, but you know it would be so satisfying).
I hope all your lives are treating you well,
Bright blessings, Eve :)
Every now and then I get to thinking about general trends in human behaviour, and occasionally a specific incident will prompt me to talk about it. This time, it's pretty simple stuff, communication and entitlement, particularly within a virtual environment, such as our wonderful Second Life.
In my mind, IMs in Second Life are exactly the same as phone calls. I am always happy to hear from friends, from work colleagues, from customers who need some assistance. But, I *never* want to buy double glazing or life insurance or a good time... sadly, a lot of folks in Second Life seem to think that just because you can see somebody's name tag that gives them the right to barge right in unannounced and offload THEIR agenda. It doesn't. End of story.
Let's pretend you see somebody and you think their outfit is amazing and you'd like to compliment them on it. Now, in real life, you wouldn't yell across the room at them, would you? No, of course not, you're far too sensible. When was the last time you heard somebody yelling down the freezer aisle of the supermarket "Oi! Thingy! You in the red dress! Love the shoes, where did you get them?!" Never, that's when.
So, you wouldn't yell across the room at a complete stranger. Good, we agree on that. Would you phone them up out of the blue (assuming you could find their number in the first place)? No, of course not, that's ridiculous. Imagine how that conversation would go.
"Hello?"
"Hi, you don't know me but I like your shoes."
*click*
Seriously.
If you were indeed so intent on delivering your doubtless well meaning compliment, you would get close enough to the person to talk normally without invading their personal space and say "Great shoes", with a smile, and wait to see what happens next.
And yet. Every. Single. Day. I get phonecalls (IMs) out of the blue from people I have never met. Let me be clear here, approach makes a huge difference.
"Hi, sorry to IM you out of the blue, but I really love your shoes, do you mind me asking where you got them?" is far more likely to get a pleasant response from me than...
"NICE outfit babe"
What happens next is where it gets interesting. I state clearly in my profile that I am happy to hear from folks in IM about business matters (either Velvet Thorn or Evelock related) but for anything else to use local. And further that unsolicited IMs will be ignored without exception.
People don't always read profiles, I understand that. But, if I IM someone and don't get a response I check their profile to see if there's maybe a clue in there. Lots of builders are afk huge amounts of the time for example, no big deal. I'm starting to think I might be alone in checking profiles, but hey ho.
So let's talk about entitlement. And let's be blunt about it.
Nobody, not one single person on the surface of the planet has any entitlement to even a second of my attention without express and direct invitation, or a damn good and compelling reason (spoiler alert: you needing to have me be your walking wank mag is not a compelling reason, nor a good one). And that goes double for a virtual world, where I tend to come to ESCAPE being bothered by people.
If I'm about to be run over and yelling at me might stop it, go ahead and shout, I will appreciate it. If I'm sitting quietly on my own, or wandering around some place on my own (brace yourselves, this may come as a shock)... this is NOT an invitation to talk to me, to project your nasty, selfish little fantasies onto me, to invade my personal space and expect me to be flattered by your attention, to suggest that I might want to fuck you or dance with you or "just have a friendly drink" with you.
Just NO. Fuck off. Fuck right off. And when you're done fucking off, fuck right off again, twice as far. And no, that is not a challenge. I am not waiting for the right person to complete me. I am not secretly hoping that someone will shake me out of my bad mood and make me the woman I "should" be. I am complete and content exactly as I am, thank you, I only need people to stop being idiotic, rude, entitled louts in my direction for my life to be perfect.
If you really can't let the moment pass without doing something, smile, or say hi... but do not make the mistake of *expecting* a response. And, if you do get a response, most likely an awkward half-smile, that (again, brace yourselves) is NOT an invitation to move onto the sleaze fest I just described. It means I acknowledged your presence, that's all, nothing more. Believe me when I say that if I am interested in you or what you have to say you will know about it.
Here are a few clues... I might put down what I'm looking at and make eye contact. I might say "Hi, nice day." I might ask how you are. If I do none of these things, I. AM.NOT. INTERESTED. Go the fuck away and leave me the hell alone.
I hope that's clear. Thank you so much for your time and attention. If you think this might help someone you know, feel free to share it. If you think it might help someone who is bothering you and needs to learn this, feel free to print it out, wrap it round a brick and hit them over the head with it (Joking! No, not really, well, okay, yes joking, but you know it would be so satisfying).
I hope all your lives are treating you well,
Bright blessings, Eve :)
Friday, 20 February 2015
Sometimes I DJ too...
Hi! It's been a while so I figured I should say something. I can't really say much about the new release I'm working on yet, so I thought I might share some of my brain with you. Some of you know that I DJ in Second Life. If you didn't, and you'd like to catch a set, check out my in-world profile for wheres and whens, I'd love to see you. In any event, it's not just as simple a thing as some folks think, so in the interests of public awareness:
Some thoughts on virtual DJing...
It seems that in many, many places on the grid there's always some charlatan banging on about "tip the DJ!", "show some Linden Love to the DJ!" and so on, right? Stupid, stupid people, it's only some geek sat at a keyboard throwing some tunes around, right?
WRONG. Oh so very wrong.
Actually, I totally get how being hectored to tip every five minutes, as happens in some places, can get to be seriously irritating and ruin the mood of a party. So let's assume we're talking about nice parties where you might be reminded a couple or three times in a two hour slot to tip the DJ, deal?
Most of the DJs I know honestly do it for the love of music and entertainment. We really want you folks to have fun when you come to our sets, it makes our souls happy! Again, the majority of DJs I know put significant work into crafting a set of tunes for you to listen to - we balance the theme of the party with what's generally popular with the crowd, and also with our own particular "style". It's really not just a random bunch of noise tossed online, I promise.
Yes, there are DJs who just show up and toss a random selection of songs onto the stream, but even those ones are fully deserving of your linden love. Why? Well, that's kind of the point of this post.
You see, virtual DJs almost never finish a set in "profit". Virtual DJs certainly do not do it for the money. That said, every single tip from you is hugely appreciated. None of us is ever going to get rich DJing, but your tip really helps us start to offset the costs.
Costs? Yes, it costs actual, real world money to DJ in the virtual world.
Let's look at some specifics:
DJ Software... without this, the tunes never make it to the stream. Average cost around 200 US Dollars.
A Stream... without this, the tunes are not broadcast and no-one can listen. Average cost around 100 US Dollars per annum.
The music... not a lot of point in DJing without tunes, now is there? Let's assume an average of 70 cents per track, and a modest library of 10,000 tracks. that's 7,000 US Dollars right there.
Now, in an average set in, say, Second Life, a DJ can expect that a party goer will tip 100L$ per set.
Not every person at the party will tip.
A party in Second Life is considered a roaring success if 30 people show up.
Let's assume half of the folks at the party will tip... so, 15 times 100 is 1500L$, or 6.20 US Dollars.
Wow, this is not stacking up at all well, is it?
We also forgot something... it takes TIME to prepare a set.
Let's assume a set is going to be 2 hours long. It will take roughly that long to choose, and check, enough tracks to fill a 2 hour slot. So, we're looking at a minimum of 4 hours work to create the entertainment that wins the DJ a stunning 6.20 US Dollars. That's 1.55 US Dollars per hour. Liveable wage? Hardly!
Even if we amortise costs over time, you need to have DJed for a frightening 2,580 hours to get back costs. Or a solid, non-stop 107 days. Or if we're talking about 2 hour slots, 1290 of them. At a moderate 2 slots per week, that's 645 weeks of DJing. Long time, huh?
So, you think DJing is about the money still? Believe me, it really is not. So, next time someone at a party says "show some linden love to the DJ", dip your hand into your pocket and shell out 100L$, would you? It's only 41 cents, and will help the DJ leave a little less broke than necessary. Let's be honest, you spent more than that on a snack the last time you went outside, didn't you?
We really, honestly, do this DJing thing out of a love of music and entertaining people, help us to spend a little less on it?
Thanks, Eve :)
Some thoughts on virtual DJing...
It seems that in many, many places on the grid there's always some charlatan banging on about "tip the DJ!", "show some Linden Love to the DJ!" and so on, right? Stupid, stupid people, it's only some geek sat at a keyboard throwing some tunes around, right?
WRONG. Oh so very wrong.
Actually, I totally get how being hectored to tip every five minutes, as happens in some places, can get to be seriously irritating and ruin the mood of a party. So let's assume we're talking about nice parties where you might be reminded a couple or three times in a two hour slot to tip the DJ, deal?
Most of the DJs I know honestly do it for the love of music and entertainment. We really want you folks to have fun when you come to our sets, it makes our souls happy! Again, the majority of DJs I know put significant work into crafting a set of tunes for you to listen to - we balance the theme of the party with what's generally popular with the crowd, and also with our own particular "style". It's really not just a random bunch of noise tossed online, I promise.
Yes, there are DJs who just show up and toss a random selection of songs onto the stream, but even those ones are fully deserving of your linden love. Why? Well, that's kind of the point of this post.
You see, virtual DJs almost never finish a set in "profit". Virtual DJs certainly do not do it for the money. That said, every single tip from you is hugely appreciated. None of us is ever going to get rich DJing, but your tip really helps us start to offset the costs.
Costs? Yes, it costs actual, real world money to DJ in the virtual world.
Let's look at some specifics:
DJ Software... without this, the tunes never make it to the stream. Average cost around 200 US Dollars.
A Stream... without this, the tunes are not broadcast and no-one can listen. Average cost around 100 US Dollars per annum.
The music... not a lot of point in DJing without tunes, now is there? Let's assume an average of 70 cents per track, and a modest library of 10,000 tracks. that's 7,000 US Dollars right there.
Now, in an average set in, say, Second Life, a DJ can expect that a party goer will tip 100L$ per set.
Not every person at the party will tip.
A party in Second Life is considered a roaring success if 30 people show up.
Let's assume half of the folks at the party will tip... so, 15 times 100 is 1500L$, or 6.20 US Dollars.
Wow, this is not stacking up at all well, is it?
We also forgot something... it takes TIME to prepare a set.
Let's assume a set is going to be 2 hours long. It will take roughly that long to choose, and check, enough tracks to fill a 2 hour slot. So, we're looking at a minimum of 4 hours work to create the entertainment that wins the DJ a stunning 6.20 US Dollars. That's 1.55 US Dollars per hour. Liveable wage? Hardly!
Even if we amortise costs over time, you need to have DJed for a frightening 2,580 hours to get back costs. Or a solid, non-stop 107 days. Or if we're talking about 2 hour slots, 1290 of them. At a moderate 2 slots per week, that's 645 weeks of DJing. Long time, huh?
So, you think DJing is about the money still? Believe me, it really is not. So, next time someone at a party says "show some linden love to the DJ", dip your hand into your pocket and shell out 100L$, would you? It's only 41 cents, and will help the DJ leave a little less broke than necessary. Let's be honest, you spent more than that on a snack the last time you went outside, didn't you?
We really, honestly, do this DJing thing out of a love of music and entertaining people, help us to spend a little less on it?
Thanks, Eve :)
Tuesday, 15 October 2013
The Femdom Hunt IV Starts in 3 DAYS!!!
It's getting to be a bit exciting around the Studio this week. Final preparations for the Femdom Hunt IV are well underway, and I seem to be a bit involved with more than a few aspects of it. Why? Well, to put it simply, I happen to think that the femdom community in SL is rather wonderful, and I like to support things that give me joy. So, obviously, I have made gifts that you are MORE than welcome to grab as part of the hunt; I will be doing my best to help out in the group chat as the hunt progresses, but please don't be asses and, finally, I have the very great honour of DJing the opening night party at Z&A Productions!!
So, gifts already, right? Here are the pics:
1. Evelock's Main Gift, to be found at The Studio:
2. Evelock's Secondary Gift, to be found at The Studio:
So, gifts already, right? Here are the pics:
1. Evelock's Main Gift, to be found at The Studio:
3. Bouddicea Femdom's Gift, to be found at the Bouddicea Femdom:
So it's all just a bit exciting. I have been privvy to a few of the other gifts made for the hunt, and I can tell you they are absolutely, completely and utterly worth having. I very much look forward to seeing and talking with you all over the next couple of weeks!
Bright Blessings
Eve :)
Wednesday, 1 August 2012
How to Win Friends on HUNTS
HUNTS are a fun way to experience a sort of guided tour of Second Life, and find cool new places to visit, great new stores to spend your lindens in and pick up some awesomely great FREE stuff... right? RIGHT? Well, sure, so long as everyone plays ball and doesn't do things that IRRITATE everyone.
Let's deal with the hunters first, shall we? I'm a fan of brevity, and believe in understanding implications, so I'm gonna go with a list approach. This is MY list, these are MY opinions, and please remember, they are ONLY opinions. That said, I think they might be opinions that a few folks share :
DON'T:
1. Whine about the quality of a prize or gift.
Seriously, you have no idea how much that PISSES CREATORS OFF!! Less than one percent of the creators in SL make anything like a liveable income from making stuff. They make stuff for hunts because they love to create, because they would like people to see what they make, and they would like people to maybe buy some of it. Even the simplest of teeshirts has cost the creator AT LEAST 10L$ to make, in texture uploads alone. If we assume an ability to work at lightning speed and a willingness to work for minimum wage, the time spent in making the teeshirt is worth about £4... or $6... or about 900L$... yes, that's right, I said NINE HUNDRED LINDENS. What gives anyone the right to whine about the quality of a gift they got FREE that has cost the creator a minimum of 910 Lindens? And that's a simple teeshirt, remember... multiply up exponentially if we're talking about a complex outfit, a piece of jewellery... and again if we're adding in script of any kind or animations, like toys or furniture for example.
So, if a gift is not to your taste, quietly delete it and move on... do NOT whine like an ungrateful spoiled child, because that is exactly what you will sound like.
2. Whine about not being able to find a gift.
This one is very simple... it's a HUNT... not a hold out your hands and automatically get the gift. Play the damn game a little, all right? READ the clue, work it out, LOOK around the store or sim. Take your time... a leisurely stroll takes less time than a whine to a hunt group and a moan when you get embroiled in an argument in the group.
3. Fill up group chat with a blow by blow account of every gift you have found.
Seriously... NOBODY cares. People look at groups to find out news about the hunt... which vendors have dropped out, which clues or locations have changed, to ask for additional clues for the trickier gifts, how many days they still have to hunt. They generally do not give a rat's arse whether you found the yellow polka dot vase and butterfly hat that you hate and are only going to delete anyway.
4. Tell people exactly where the gift is.
Yes, you're very very clever for having found it, and feel free to give CLUES about where it is, but saying "it's underneath the golden throne behind the front left leg" completely kills the fun and the thrill of finding it for anyone else.
5. Cheat.
Yes, there are ways to make hunting easier, certain tools available in the viewer software... BUT... the more people who use those tools, the more creators get frustrated and take revenge by creating decoys, renaming bits of their store, etc. It's a GAME, it's a HUNT... play along... cheating is like looking up the answers on a crossword puzzle book, or always employing "godmode" on a PC game... sort of pointless. If you don't like the damn game as it is.... don't play it.
DO:
1. Use the group to notify folks if you find a broken gift.
Most hunts have active groups with active moderators who are watching for exactly that news, and will get on the case quickly to get the issue resolved. You can help them by being brief and precise about the location's number and name, and exactly what the problem is.
2. Use the group to ask for additional clues if you are REALLY stuck and have genuinely looked all over.
Chances are if you found it challenging so will other people. Be smart about asking for help... saying "um, I need help" doesn't tell anyone what your problem is, get straight to the point... "is there an additional clue for location #1, Z&A Productions please?" is clear, short and allows folks to help you out. You did notice the "please" in that sentence, right? Of course you did :)
3. Help other hunters who are looking for help.
Remember your first hunt, when you were clueless? Well, it might be their first hunt too.
4. Look around the locations thoroughly.
Very often the stores have group gifts, MM boards, Lucky Chairs, or just a freebies section. You're there anyway, why not take advantage? You might find something unbearably cool that you simply have to have. Don't rush through and miss out.
All right then... sitting there, nodding like a crazy thing and feeling smug now? Then you are either perfect, or a creator. Don't get comfy, it's your turn. If we want the hunters to behave nicely, then WE have to play ball too:
DON'T:
1. Just throw out your oldest creation in a new colour as your gift.
If you do that, you are only shooting yourself in the foot. Hunters very often use the gifts they get as indicators of your skill and creativity, so putting out the oldest (therefore, most likely... worst) example of your work is frankly a bit stupid. Being blunt, it makes you look lazy, mean spirited and cynical... are you sure you want potential customers to see you that way?
2. Hide the gift TOO well.
As a rule of thumb, expect hunters to spend less than ten minutes looking for your gift. If they haven't found it by then, resentment starts to build and your "approval rating" plummets. Trust me, frustrated hunters do NOT buy your products... what they often do, however, is whine at great length about your store and how difficult it was to find the gift.
3. Get too cryptic or culturally obscure with your clues.
Get too weird, or too obscure with your clues and people will just be confused. Confused people get frustrated, and frustrated hunters do NOT.... exactly :) If you're a brit and use a very clever quote from The IT Crowd or Little Britain as your clue... MOST hunters will not get it, they're not brits. Just saying :)
4. Whine about how lazy and ungrateful hunters are in the hunt chat group.
Yes, you're quite right, some of them are, and always will be. But, saying that publicly, you run the risk of offending someone who is not lazy, nor ungrateful but just new to hunting and needing help. That person might have lots of friends... and can directly affect your "approval rating" in the wider audience. Are you really doing SO well with sales that you can afford to alienate and insult potential new customers? Thought not :)
DO:
1. Hide your gift near to things you want people to SEE.
Do you want more members in your group, or your mailing list? Hide the gift there then. You want more people to see your latest product? Guess what - that's a great place to hide the gift. Maybe you want folks to find and use the Freebie section or the MM board or the Lucky Chair? You've got the point now, right?
2. Consider making your gift an exclusive, special edition of your latest product, or, even better - something built specifically and exclusively for the hunt.
What would you rather hear? "WOW! Did you see the prize at location #45? It's awesome, and the only way to get it is in the hunt"... or "Geez, did you see #45's prize? Just a crappy green teeshirt with their logo on it". I know which one will boost my "approval rating" more.
3. Consider putting out a few impulse buys near the information or landing point, beside the hint giver.
People will hesitate to spend serious money while hunting... but, put something cute and fun and irresistible right beside the hint giver or the prize itself for a low price and people may well snap it up. I have lost count of how many cool things I have picked up because I thought "oh that's cute, and only 25L$". Think about it, increased traffic... lots of 25L$ adds up quickly. And people leaving your place with a bargain are happy and more likely to come back.
4. Follow the hunt guidelines.
Sounds obvious, right? Most of the whines and moans in groups about finding gifts are related to creators not following the hunt guidelines: not putting out the footpath where needed, not providing a clue at all, renaming the hunt object, hiding the gift TOO well, too many decoys, etc. For example, if it's a big hunt, I keep track of my progress by looking at the folder names. If someone renames the object so it lands outside the list, or randomly decides to give me an object, not a folder, it messes me around and makes me growl... do you want to do that to people who might spend actual money in your store?
Okay, rant over... basically it boils down to this... THINK about implications, be NICE and if you don't like the implications or can't be nice... don't bloody play; take your drama some place else, because those of us who enjoy hunts cannot be arsed with it.
Hope your lives are treating you well
Bright Blessings
Eve :)
Thursday, 8 March 2012
Reviewing the Situation :)
Sometimes there are just too many blasted ideas in various half-baked states to deal with, so I'm having a purge. Over the next little while, I will be going through all my Evelock everythings and clearing out the prototypes, the maybes, the also rans. I will be removing some items from sale, and reducing others in price, so keep an eye out, both in-world and on marketplace.
In happy, happy news I am once again delighted to have been featured in the SL Fetish Fashion Blog. Deirdre and Lelo were kind enough to say some very nice things about the newest collars.
Look out soon for matching Leash Holders for the Pride Collars, and fairly big changes in the Lucky Boards.
While I'm here, please indulge me for a moment or two while I have the tiniest rant. I am *seriously* sick to the back teeth with lazy, profiteering merchants who not only fail to support their products, but even lack the basic courtesy to respond to messages. I do not mean one lonely IM which might be eaten by SL... I mean a whole stream of IMs and notecards in two languages over two months, regarding approximately 5000L$ of product that is, frankly, BROKEN. This is in no way, in no life and at no time acceptable.
PLEASE, if any of you ever has a problem with any of my products, IM me, notecard me - if you don't get an answer within a couple of days, it means SL has messed up, NOT that I am ignoring you, so please try again. I never, ever want any of you to feel as angry as I do with the unnamed merchant I just ranted about.
Rant over, I hope all your lives are treating you well.
Bright Blessings
Eve :)
In happy, happy news I am once again delighted to have been featured in the SL Fetish Fashion Blog. Deirdre and Lelo were kind enough to say some very nice things about the newest collars.
Look out soon for matching Leash Holders for the Pride Collars, and fairly big changes in the Lucky Boards.
While I'm here, please indulge me for a moment or two while I have the tiniest rant. I am *seriously* sick to the back teeth with lazy, profiteering merchants who not only fail to support their products, but even lack the basic courtesy to respond to messages. I do not mean one lonely IM which might be eaten by SL... I mean a whole stream of IMs and notecards in two languages over two months, regarding approximately 5000L$ of product that is, frankly, BROKEN. This is in no way, in no life and at no time acceptable.
PLEASE, if any of you ever has a problem with any of my products, IM me, notecard me - if you don't get an answer within a couple of days, it means SL has messed up, NOT that I am ignoring you, so please try again. I never, ever want any of you to feel as angry as I do with the unnamed merchant I just ranted about.
Rant over, I hope all your lives are treating you well.
Bright Blessings
Eve :)
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